Aerie – Cleric 18 / Wizard 20 / Monk 2

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    Maximillian Kane

    Hey everyone!

     

    This is my NWN interpretation of Aerie, the wingless Avariel from BG 2. You first meet her in a circus tent that has some weird stuff going on, just after escaping from Irenicus’s dungeon. You save her and her “adoptive pops”, a gnome named Quayle from danger, and then she joins your party. She’s an interesting character, although not that useful. The only Mage / Cleric in the game, which is cool, but a bit of a whiner. “Oh, my wings this, my wings that”. You could even romance her if you so desired, but I always chose not to. She was a PITA lol. What I like the most about her are her classes, as they’re my two favourite classes in NWN, so despite my general contempt for the character in the game, it was a pleasure to come up with a build that made sense for her, and I believe I did just that.

     

    This build is as much a dual-caster as any build will ever be. She can cast pretty much all spells in the game, except some Druid or Bard exclusives, she can snipe pretty decently with Zen Archery, and her AC isn’t at all bad with Monk AC. Her Implosion DC is pretty good, and with ESF in Evocation, she can make great use of some Arcane Evocation spells too, like Great Thunderclap and Prismatic Spray. As long as she attacks the enemy’s weak save, her DCs should be high enough. The weaknesses she has are low HP and the fact that she needs a tank in front of her to shine, like most archer builds, even though with the Animal Domain, she has improved Summons, which help a lot early on! But she also has a couple more weaknesses that are going to be a problem: Spell Resistance and Dispellability. She has a humongous toolbox at her disposal with so many spells, and her good WIS score means she will be able to get her Divine spells through most saves, but her low Caster Levels (even with Spell Penetration, she only has 26 Wizard and 24 Cleric Caster Levels for trying to beat SR) means that she needs to find alternative ways of dealing with Spell Resistant mobs and bosses.

     

    Still, she’s a very versatile character, and a great addition to any party, as well as a perfect companion for a melee frontliner.

     

    Ladies and Gentlemen, Aerie!

    Cleric(18), Illusionist(20), Monk(2), Elf

    STR: 8
    DEX: 16
    CON: 10
    WIS: 16 (32)
    INT: 16 (19)
    CHA: 8

    Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
    01: Cleric(1): Extend Spell, Domain Strength, Domain War
    02: Illusionist(1): {Scribe Scroll}
    03: Cleric(2): Spell Focus: Evocation
    04: Cleric(3): WIS+1, (WIS=17)
    05: Cleric(4)
    06: Cleric(5): Zen Archery
    07: Cleric(6)
    08: Cleric(7): WIS+1, (WIS=18)
    09: Cleric(8): Empower Spell
    10: Cleric(9)
    11: Cleric(10)
    12: Cleric(11): WIS+1, Greater Spell Focus: Evocation, (WIS=19)
    13: Cleric(12)
    14: Cleric(13)
    15: Cleric(14): Spell Penetration
    16: Cleric(15): WIS+1, (WIS=20)
    17: Cleric(16)
    18: Illusionist(2): Greater Spell Penetration
    19: Illusionist(3)
    20: Illusionist(4): WIS+1, (WIS=21)
    21: Cleric(17): Great Wisdom I, (WIS=22)
    22: Monk(1): {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
    23: Illusionist(5): Great Intelligence I, (INT=17)
    24: Illusionist(6): WIS+1, Great Wisdom II, (WIS=24)
    25: Illusionist(7)
    26: Illusionist(8)
    27: Illusionist(9): Great Intelligence II, (INT=18)
    28: Illusionist(10): WIS+1, Great Intelligence III, (WIS=25), (INT=19)
    29: Illusionist(11)
    30: Illusionist(12): Great Wisdom III, (WIS=26)
    31: Illusionist(13)
    32: Illusionist(14): WIS+1, (WIS=27)
    33: Illusionist(15): Great Wisdom IV, Epic Spell Penetration, (WIS=28)
    34: Illusionist(16)
    35: Illusionist(17)
    36: Illusionist(18): WIS+1, Great Wisdom V, (WIS=30)
    37: Illusionist(19)
    38: Illusionist(20): Epic Spell Focus: Evocation
    39: Monk(2): Great Wisdom VI, {Deflect Arrows}, (WIS=31)
    40: Cleric(18): WIS+1, (WIS=32)

    Hitpoints: 240
    Skillpoints: 232
    Saving Throws (Fortitude/Will/Reflex): 21/35/19
    Saving Throw bonuses: Spells: +9, Mind Effects: +2
    BAB: 24
    AB (max, naked): 23 (melee), 35 (ranged)
    AC (naked/mundane armor/shield only): 32/32
    Spell Casting: Cleric(9),Wizard(9)
    Alignment Changes: 0

    Concentration 43(43), Disable Trap 1(5), Heal 43(54), Listen 42(55), Lore 17(21), Open Lock 1(4), Spellcraft 43(47), Tumble 40(43)

    01: Concentration(4), Disable Trap(1), Heal(4), Open Lock(1), Spellcraft(4), Save(4),
    02: Concentration(1), Heal(1), Spellcraft(1), Save(6),
    03: Concentration(1), Heal(1), Spellcraft(1), Save(8),
    04: Concentration(1), Heal(1), Spellcraft(1), Save(10),
    05: Concentration(1), Heal(1), Spellcraft(1), Save(12),
    06: Concentration(1), Heal(1), Spellcraft(1), Save(14),
    07: Concentration(1), Heal(1), Spellcraft(1), Save(16),
    08: Concentration(1), Heal(1), Spellcraft(1), Save(18),
    09: Concentration(1), Heal(1), Spellcraft(1), Save(20),
    10: Concentration(1), Heal(1), Spellcraft(1), Save(22),
    11: Concentration(1), Heal(1), Spellcraft(1), Save(24),
    12: Concentration(1), Heal(1), Spellcraft(1), Save(26),
    13: Concentration(1), Heal(1), Spellcraft(1), Save(28),
    14: Concentration(1), Heal(1), Spellcraft(1), Save(30),
    15: Concentration(1), Heal(1), Spellcraft(1), Save(32),
    16: Concentration(1), Heal(1), Spellcraft(1), Save(34),
    17: Concentration(1), Heal(1), Spellcraft(1), Save(36),
    18: Concentration(1), Heal(1), Spellcraft(1), Save(38),
    19: Concentration(1), Heal(1), Spellcraft(1), Save(40),
    20: Concentration(1), Heal(1), Spellcraft(1), Save(42),
    21: Concentration(1), Heal(1), Spellcraft(1), Save(44),
    22: Concentration(1), Listen(25), Tumble(25),
    23: Concentration(1), Heal(2), Spellcraft(2),
    24: Concentration(1), Heal(1), Lore(2), Spellcraft(1),
    25: Concentration(1), Heal(1), Lore(2), Spellcraft(1),
    26: Concentration(1), Heal(1), Lore(2), Spellcraft(1),
    27: Concentration(1), Heal(1), Lore(2), Spellcraft(1),
    28: Concentration(1), Heal(1), Lore(3), Spellcraft(1),
    29: Concentration(1), Heal(1), Lore(3), Spellcraft(1),
    30: Concentration(1), Heal(1), Spellcraft(1), Save(3),
    31: Concentration(1), Heal(1), Spellcraft(1), Save(6),
    32: Concentration(1), Heal(1), Spellcraft(1), Save(9),
    33: Concentration(1), Heal(1), Spellcraft(1), Save(12),
    34: Concentration(1), Heal(1), Spellcraft(1), Save(15),
    35: Concentration(1), Heal(1), Spellcraft(1), Save(18),
    36: Concentration(1), Heal(1), Spellcraft(1), Save(21),
    37: Concentration(1), Heal(1), Spellcraft(1), Save(24),
    38: Concentration(1), Heal(1), Spellcraft(1), Save(27),
    39: Concentration(1), Heal(1), Listen(17), Lore(1), Tumble(15),
    40: Concentration(1), Heal(1), Lore(2), Spellcraft(2),

     

    I hope you like her!

     

    Take it EZ!

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