Boddyknock Glinckle – The Eccentric Sorcerer – Sorcerer 38 / Paladin 1 / Rogue 1

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  • #941
    Maximillian Kane

      Hail, everyone!

       

      This is my interpretation of Boddyknock Glinckle, the Sorcerer henchman from the OC. If I have to be perfectly honest, he’s the one I was looking forward to the least, as I find him quite the stereotypical character, without any depth in personality. But, we’re doing the henchmen, so we need to do them all. There are two reasons why I never traveled with him much. The first is that I loved playing casters myself, so 2 casters in the same party didn’t make sense, and the second one was that he wasn’t really that strong or easy to control with the defective AI back then, so he’d constantly get himself killed. That part I believe I took care of in this build.

       

      Regardless of the fact that this is Boddyknock, this is quite a powerful Sorerer build on its own, with the customization of setting and recovering (with a few INT and skill-enhancing items) and setting al deadly traps except gas. And he can craft them as well, but again he’ll need to boost his INT to that end. He has 4 Epic Spells, ESF in Enchantment spells, to make him EXTREMELY FUN to play, and a high CHA score to back it up. All you need to remember to do is cast Protection from Good on your party to prevent them from being affected by your mayhem. He may not be much use as a henchman in the OC, but with this build, Boddyknock will be a force to be reckoned with!

       

      Ladies and Gentlemen, Boddyknock Glinckle!

       

       

      Sorcerer(38), Paladin(1), Rogue(1), Gnome

      STR: 8
      DEX: 8
      CON: 16
      WIS: 8
      INT: 14
      CHA: 18 (36)

      Gnome: (Defensive Training vs. Giants, Hardiness vs. Enchantments, Low-light Vision, Offensive Training vs. Goblinoids, Offensive Training vs. Reptilians, Skill Affinity: Concentration, Skill Affinity: Listen, Small Stature, Spell Focus: Illusion)
      01: Sorcerer(1): Extend Spell
      02: Sorcerer(2)
      03: Sorcerer(3): Still Spell
      04: Sorcerer(4): CHA+1, (CHA=19)
      05: Sorcerer(5)
      06: Sorcerer(6): Craft Wand
      07: Sorcerer(7)
      08: Sorcerer(8): CHA+1, (CHA=20)
      09: Sorcerer(9): Empower Spell
      10: Sorcerer(10)
      11: Sorcerer(11)
      12: Sorcerer(12): CHA+1, Maximize Spell, (CHA=21)
      13: Sorcerer(13)
      14: Sorcerer(14)
      15: Sorcerer(15): Spell Focus: Enchantment
      16: Sorcerer(16): CHA+1, (CHA=22)
      17: Sorcerer(17)
      18: Sorcerer(18): Greater Spell Focus: Enchantment
      19: Sorcerer(19)
      20: Sorcerer(20): CHA+1, (CHA=23)
      21: Sorcerer(21): Epic Spell Focus: Enchantment
      22: Sorcerer(22)
      23: Sorcerer(23): Epic Spell: Dragon Knight
      24: Sorcerer(24): CHA+1, Great Charisma I, (CHA=25)
      25: Sorcerer(25)
      26: Sorcerer(26): Epic Spell: Mummy Dust
      27: Paladin(1): Great Charisma II, (CHA=26)
      28: Sorcerer(27): CHA+1, (CHA=27)
      29: Sorcerer(28)
      30: Sorcerer(29): Great Charisma III, Epic Spell: Epic Mage Armor, (CHA=28)
      31: Sorcerer(30)
      32: Sorcerer(31): CHA+1, (CHA=29)
      33: Sorcerer(32): Great Charisma IV, Epic Spell: Epic Warding, (CHA=30)
      34: Sorcerer(33)
      35: Sorcerer(34)
      36: Sorcerer(35): CHA+1, Great Charisma V, Great Charisma VI, (CHA=33)
      37: Rogue(1)
      38: Sorcerer(36)
      39: Sorcerer(37): Great Charisma VII, (CHA=34)
      40: Sorcerer(38): CHA+1, Great Charisma VIII, (CHA=36)

      Hitpoints: 288
      Skillpoints: 178
      Saving Throws (Fortitude/Will/Reflex): 32/34/28
      Saving Throw bonuses: Spells: +9, Mind Effects: +2
      BAB: 20
      AB (max, naked): 20 (melee), 20 (ranged)
      AC (naked/mundane armor/shield only): 18/28
      Spell Casting: Sorcerer(9)
      Alignment Changes: 0

      Concentration 42(47), Craft Trap 7(9), Disable Trap 12(16), Set Trap 14(15), Spellcraft 43(45), Tumble 40(39), UMD 20(33)

      01: Concentration(4), Spellcraft(4), Save(8),
      02: Concentration(1), Spellcraft(1), Save(10),
      03: Concentration(1), Spellcraft(1), Save(12),
      04: Concentration(1), Spellcraft(1), Save(14),
      05: Concentration(1), Spellcraft(1), Save(16),
      06: Concentration(1), Spellcraft(1), Save(18),
      07: Concentration(1), Spellcraft(1), Save(20),
      08: Concentration(1), Spellcraft(1), Save(22),
      09: Concentration(1), Spellcraft(1), Save(24),
      10: Concentration(1), Spellcraft(1), Save(26),
      11: Concentration(1), Spellcraft(1), Save(28),
      12: Concentration(1), Spellcraft(1), Save(30),
      13: Concentration(1), Spellcraft(1), Save(32),
      14: Concentration(1), Spellcraft(1), Save(34),
      15: Concentration(1), Spellcraft(1), Save(36),
      16: Concentration(1), Spellcraft(1), Save(38),
      17: Concentration(1), Spellcraft(1), Save(40),
      18: Concentration(1), Spellcraft(1), Save(42),
      19: Concentration(1), Spellcraft(1), Save(44),
      20: Spellcraft(1), Save(47),
      21: Concentration(1), Spellcraft(1), Save(49),
      22: Concentration(1), Spellcraft(1), Save(51),
      23: Concentration(1), Spellcraft(1), Save(53),
      24: Concentration(1), Spellcraft(1), Save(55),
      25: Concentration(1), Spellcraft(1), Save(57),
      26: Concentration(1), Spellcraft(1), Save(59),
      27: Concentration(1), Save(62),
      28: Concentration(1), Spellcraft(2), Save(63),
      29: Concentration(1), Spellcraft(1), Save(65),
      30: Concentration(1), Spellcraft(1), Save(67),
      31: Concentration(1), Spellcraft(1), Save(69),
      32: Concentration(1), Spellcraft(1), Save(71),
      33: Spellcraft(1), Save(74),
      34: Spellcraft(1), Save(77),
      35: Spellcraft(1), Save(80),
      36: Spellcraft(1), Save(83),
      37: Craft Trap(7), Disable Trap(12), Set Trap(14), Tumble(40), UMD(20),
      38: Concentration(2), Spellcraft(2),
      39: Concentration(1), Spellcraft(1), Save(2),
      40: Concentration(5), Spellcraft(1),

       

      I hope you like him!

       

      Take it EZ!

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