Emperor Palpatine (Sorcerer 38 / Fighter 1 / Palemaster 1)

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  • #866

      “Everything that has transpired, has done so… according to my design…”

      Screenshots from NWN: EE, World of Greyhawk PW Server.


      This was another fun and powerful RP build, Emperor Palpatine.

      Firstly he has to be evil. Secondly he has to be able to spam out chain lightning spells all day. Thirdly he needs instant death spells. So focuses in Evocation and Necromancy are key here. I could have chose Cleric (Air domain provides Call Lightning and Chain Lightning) but I chose Sorcerer in the end because all the healing spells and combat prowess is kind of wasted on him (he isn’t really a physical combatant, but more a powerful sorcerer).

      Fighter 1 is for martial weapon proficiency to equip most lightsabres (dagger, shortsword, longsword, greatsword) even if he isn’t the best. I gave him armor skin with the bonus fighter feat in epic levels because, well, it seemed to suit him.

      Palemaster 1 is for RP value (kind of like he is a little bony and dead), it also gives him +2 AC as well which is nice.

      I gave him silent, empower and maximize so he can fill lots of spellbooks with lightning spells. For example:

      Level 2 – Gedlee’s Electrical Loop

      Level 3 – Lightning bolt (or Scintilating Sphere) or Stinking Cloud (to daze enemies with poison)

      Level 4 – Empowered Gedlee’s Electrical Loop

      Level 5 – Empowered Lightning bolt (or Scintilating Sphere)

      Level 6 – Chain Lightning

      Level 7 – Silent Chain Lightning or Bigby’s Grasping Hand (to grip enemies)

      Level 8 – Empowered Chain Lightning

      Level 9 – Maximized Chain Lightning

      If you can imagine him casting 9-10 spells / day per spell level that is about 72-90 lightning spells / day.

      I go max charisma (38 cha-> capped at 50) with Palpatine, and give him Epic Spell Focus Evocation as well!

      Lightning immune enemies will need to be dealt with IGMS, Finger of Death, Wail, Horrid Wilting or other spells.

      Fear was a great spell as well for the build. I thought Evards also worked well, for all those black tentacles to kill things.

      RP wise it was really fun, like Darth Vader.

      Build details:

      Sorcerer(38), Fighter(1), Pale Master(1), Human

      STR: 10
      DEX: 8
      CON: 14
      WIS: 8
      INT: 14
      CHA: 18 (38)

      Human: (Quick to Master)
      01: Sorcerer(1): Silent Spell, Toughness
      02: Sorcerer(2)
      03: Sorcerer(3): Spell Focus: Evocation
      04: Sorcerer(4): CHA+1, (CHA=19)
      05: Sorcerer(5)
      06: Sorcerer(6): Empower Spell
      07: Sorcerer(7)
      08: Sorcerer(8): CHA+1, (CHA=20)
      09: Sorcerer(9): Greater Spell Focus: Evocation
      10: Sorcerer(10)
      11: Sorcerer(11)
      12: Sorcerer(12): CHA+1, Spell Focus: Necromancy, (CHA=21)
      13: Sorcerer(13)
      14: Sorcerer(14)
      15: Sorcerer(15): Greater Spell Focus: Necromancy
      16: Sorcerer(16): CHA+1, (CHA=22)
      17: Sorcerer(17)
      18: Sorcerer(18): Maximize Spell
      19: Sorcerer(19)
      20: Sorcerer(20): CHA+1, (CHA=23)
      21: Fighter(1): Epic Spell Focus: Evocation, Armor Skin
      22: Sorcerer(21)
      23: Sorcerer(22)
      24: Sorcerer(23): CHA+1, Great Charisma I, Epic Spell: Epic Mage Armor, (CHA=25)
      25: Sorcerer(24)
      26: Sorcerer(25)
      27: Pale Master(1): Great Charisma II, (CHA=26)
      28: Sorcerer(26): CHA+1, Great Charisma III, (CHA=28)
      29: Sorcerer(27)
      30: Sorcerer(28): Great Charisma IV, (CHA=29)
      31: Sorcerer(29): Epic Spell: Epic Warding
      32: Sorcerer(30): CHA+1, (CHA=30)
      33: Sorcerer(31): Great Charisma V, (CHA=31)
      34: Sorcerer(32): Great Charisma VI, (CHA=32)
      35: Sorcerer(33)
      36: Sorcerer(34): CHA+1, Great Charisma VII, (CHA=34)
      37: Sorcerer(35): Great Charisma VIII, (CHA=35)
      38: Sorcerer(36)
      39: Sorcerer(37): Great Charisma IX, (CHA=36)
      40: Sorcerer(38): CHA+1, Great Charisma X, (CHA=38)

      Hitpoints: 288
      Skillpoints: 215
      Saving Throws (Fortitude/Will/Reflex): 18/21/15
      Saving Throw bonuses: Spells: +9
      BAB: 20
      AB (max, naked): 20 (melee), 19 (ranged)
      AC (naked/mundane items only): 17/28
      Spell Casting: Sorcerer(9)
      Alignment Changes: 0

      Concentration 43(45), Lore 3(5), Open Lock 1(0), Persuade 2(16), Search 20(22), Spellcraft 43(45), Spot 20(19), Tumble 20(19)

      01: Concentration(4), Lore(3), Open Lock(1), Persuade(1), Search(2), Spot(2), Save(1),
      02: Concentration(1), Persuade(1), Save(3),
      03: Concentration(1), Search(1), Spot(1), Save(3),
      04: Concentration(1), Save(7),
      05: Concentration(1), Search(1), Spot(1), Save(7),
      06: Concentration(1), Save(11),
      07: Concentration(1), Search(1), Spot(1), Tumble(5), Save(1),
      08: Concentration(1), Spellcraft(3), Save(2),
      09: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      10: Concentration(1), Spellcraft(3), Save(2),
      11: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      12: Concentration(1), Spellcraft(3), Save(2),
      13: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      14: Concentration(1), Spellcraft(3), Save(2),
      15: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      16: Concentration(1), Spellcraft(3), Save(2),
      17: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      18: Concentration(1), Spellcraft(1), Save(4),
      19: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(3),
      20: Concentration(1), Spellcraft(1), Save(6),
      21: Concentration(1), Search(1), Spot(1), Save(6),
      22: Concentration(1), Spellcraft(2), Save(8),
      23: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(7),
      24: Concentration(1), Spellcraft(1), Tumble(5),
      25: Concentration(1), Search(1), Spot(1),
      26: Concentration(1), Spellcraft(2), Save(2),
      27: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      28: Concentration(1), Spellcraft(1), Save(4),
      29: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(3),
      30: Concentration(1), Spellcraft(1), Save(6),
      31: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(5),
      32: Concentration(1), Spellcraft(1), Save(8),
      33: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(7),
      34: Concentration(1), Spellcraft(1), Tumble(5),
      35: Concentration(1), Search(1), Spot(1),
      36: Concentration(1), Spellcraft(2), Save(2),
      37: Concentration(1), Search(1), Spellcraft(1), Spot(1), Save(1),
      38: Concentration(1), Spellcraft(1), Save(4),
      39: Concentration(1), Spellcraft(1), Save(7),
      40: Concentration(1), Spellcraft(1), Tumble(5),


        I was looking for an electromancer, and I think I have found the one!

        He is in my list 🙂


        Also, has a class split that is not so common (fighter/PM) so this will diversify a bit my sorcerer portfolio!

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