Sehanine’s Bold Archer

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  • #1101

    This is a different take on a cleric archer of Sehanine Moonbow.



    Sehanine’s Bold Archer
    Cleric(26), Monk(4), Champion of Sehanine Moonbow(10)
    Race: Elf
    Deity: Sehanine Moonbow
    Alignment: Lawful Good

    Abilities (level 40 values in parentheses)

    STR: 8
    DEX: 16
    CON: 12
    WIS: 16 (36)
    INT: 14
    CHA: 10

    Class, Feat and Ability Score Leveling Plan

    01: Monk(1): Point Blank Shot, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
    02: Cleric(1): Domain Travel, Domain Trickery
    03: Cleric(2): Extend Spell
    04: Cleric(3): WIS+1, (WIS=17)
    05: Cleric(4)
    06: Cleric(5): Weapon Focus: Shortbow
    07: Cleric(6)
    08: Cleric(7): WIS+1, (WIS=18)
    09: Cleric(8): Zen Archery
    10: Cleric(9)
    11: Cleric(10)
    12: Cleric(11): WIS+1, Craft Wand, (WIS=19)
    13: Cleric(12)
    14: Cleric(13)
    15: Cleric(14): Called Shot
    16: Cleric(15): WIS+1, (WIS=20)
    17: Monk(2): {Deflect Arrows}
    18: Cleric(16): Weapon Focus: Kama
    19: Champion of Sehanine Moonbow(1)
    20: Champion of Sehanine Moonbow(2): WIS+1, Improved Critical: Shortbow, (WIS=21)
    21: Cleric(17): Epic Weapon Focus: Shortbow
    22: Monk(3)
    23: Cleric(18)
    24: Cleric(19): WIS+1, Armor Skin, (WIS=22)
    25: Champion of Sehanine Moonbow(3): {Smite Evil}
    26: Cleric(20)
    27: Cleric(21): Great Wisdom I, (WIS=23)
    28: Cleric(22): WIS+1, (WIS=24)
    29: Cleric(23): Great Wisdom II, (WIS=25)
    30: Cleric(24): Great Wisdom III, (WIS=26)
    31: Cleric(25)
    32: Champion of Sehanine Moonbow(4): WIS+1, Great Wisdom IV, (WIS=28)
    33: Champion of Sehanine Moonbow(5): Great Wisdom V, (WIS=29)
    34: Champion of Sehanine Moonbow(6): Great Wisdom VI, (WIS=30)
    35: Champion of Sehanine Moonbow(7)
    36: Champion of Sehanine Moonbow(8): WIS+1, Great Wisdom VII, Great Wisdom VIII, (WIS=33)
    37: Monk(4)
    38: Champion of Sehanine Moonbow(9)
    39: Champion of Sehanine Moonbow(10): Great Wisdom IX, Epic Prowess, (WIS=34)
    40: Cleric(26): WIS+1, Great Wisdom X, (WIS=36)

    Combat Vitals

    Hitpoints: 380
    Saving Throws (Fortitude/Will/Reflex): 32/41/29
    Saving Throw bonuses: Spells: +9, Mind Effects: +4
    BAB: 25
    AB (max, naked): 26 (melee), 42 (ranged)
    AC (naked/mundane items only): 36/36
    Spell Casting: Cleric(9)

    Final Skill Scores (186 total points)

    Concentration 43(44), Craft Weapon 4(6), Disable Trap 1(3), Lore 4(6), Open Lock 1(4), Search 3(7), Spellcraft 43(45), Spot 42(57), Tumble 40(43)

    Skill Leveling Plan

    01: Concentration(4), Craft Weapon(4), Disable Trap(1), Lore(4), Open Lock(1), Search(1), Tumble(4), Save(2),
    02: Concentration(1), Spellcraft(5),
    03: Concentration(1), Spellcraft(1), Save(2),
    04: Concentration(1), Spellcraft(1), Save(4),
    05: Concentration(1), Spellcraft(1), Save(6),
    06: Concentration(1), Spellcraft(1), Save(8),
    07: Concentration(1), Spellcraft(1), Save(10),
    08: Concentration(1), Spellcraft(1), Save(12),
    09: Concentration(1), Spellcraft(1), Save(14),
    10: Concentration(1), Spellcraft(1), Save(16),
    11: Concentration(1), Spellcraft(1), Save(18),
    12: Concentration(1), Spellcraft(1), Save(20),
    13: Concentration(1), Spellcraft(1), Save(22),
    14: Concentration(1), Spellcraft(1), Save(24),
    15: Concentration(1), Spellcraft(1), Save(26),
    16: Concentration(1), Spellcraft(1), Save(28),
    17: Concentration(1), Tumble(16), Save(17),
    18: Concentration(1), Spellcraft(2), Save(18),
    19: Spot(22),
    20: Spot(1), Save(3),
    21: Concentration(3), Spellcraft(3), Save(1),
    22: Concentration(1), Tumble(5), Save(1),
    23: Concentration(1), Search(1), Spellcraft(2),
    24: Concentration(1), Spellcraft(1), Save(2),
    25: Spot(5), Save(1),
    26: Concentration(2), Spellcraft(2), Save(1),
    27: Concentration(1), Search(1), Spellcraft(1), Save(1),
    28: Concentration(1), Spellcraft(1), Save(3),
    29: Concentration(1), Spellcraft(1), Save(5),
    30: Concentration(1), Spellcraft(1), Save(7),
    31: Concentration(1), Spellcraft(1), Save(9),
    32: Spot(7), Save(6),
    33: Spot(1), Save(9),
    34: Spot(1), Save(12),
    35: Spot(1), Save(15),
    36: Spot(1), Save(18),
    37: Concentration(6), Tumble(15), Save(3),
    38: Spot(2), Save(5),
    39: Spot(1), Save(8),
    40: Concentration(3), Spellcraft(9)


    I will need to rethink this build since monks need to be lawful yet Sehanine Moonbow demands that her priests must be free-spirited.

    Anyway, the build will work outside of the World of Greyhawk (WoG) in a more generic NWN setting.

    In WoG, Fharlanghn allows his clerics to be lawful neutral and they can choose from luck, protection and travel domains. Races he allows include elf, gnome, half-elf, half-orc, halfling and human (so anything but dwarf). Alternately, Boccob allows his clerics to be lawful neutral and they can choose from knowledge, magic and trickery domains. Races he allows include elf, gnome, half-elf, halfling and human. So, in WoG, one could choose to worship Fharlanghn or Boccob as a lawful neutral priest but would need to give up one of the two chosen domains of the build.


    This looks fun as well, similar to your other build! although the 8 str requires a little management with encumbrance early on, the ending wisdom and AC is higher.

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