The 50 Dex Rogues – Halfling/Elf (Rogue 25 / CT 10 / Harper Scout 5)

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  • #1046
    Orion

      My best attempt at Rogues who can get Dex 50 (Base 38 dex +12 max from equipment/spells/potions = 50).

      Halfling Rogue

      The Halfling Rogue has 45 AB, 13d6 sneak attack, Epic Dodge as soon as possible (lvl 27). Retrieve Epic Traps, Set Epic Traps, good saves, improved knockdown/blind fight, Expertise/Armor Skin for amazing AC. Shortsword and shield for AC.

      Improved two weapon fighting could be included at the cost of Great Fortitude and Knockdown/Improved Knockdown, and changing the weapon to daggers.

      Rogue(25), Harper Scout(5), Champion of Torm(10), Halfling

      Non-Evil

      STR: 12
      DEX: 19 (38)
      CON: 14
      WIS: 8
      INT: 13
      CHA: 8

      Halfling: (Fearless, Good Aim, Lucky, Skill Affinity: Listen, Skill Affinity: Move Silently, Small Stature)
      01: Rogue(1): Expertise
      02: Rogue(2): {Evasion}
      03: Rogue(3): Weapon Finesse, {Uncanny Dodge I}
      04: Rogue(4): DEX+1, (DEX=20)
      05: Rogue(5)
      06: Rogue(6): Weapon Focus: Shortsword
      07: Rogue(7)
      08: Rogue(8): DEX+1, (DEX=21)
      09: Rogue(9): Blind Fight
      10: Rogue(10): Crippling Strike
      11: Champion of Torm(1)
      12: Champion of Torm(2): DEX+1, Great Fortitude, Knockdown, (DEX=22)
      13: Rogue(11)
      14: Rogue(12)
      15: Rogue(13): Alertness, Improved Evasion
      16: Rogue(14): DEX+1, (DEX=23)
      17: Rogue(15)
      18: Champion of Torm(3): Iron Will, {Smite Evil}
      19: Champion of Torm(4): Improved Knockdown
      20: Champion of Torm(5): DEX+1, (DEX=24)
      21: Champion of Torm(6): Great Dexterity I, Epic Weapon Focus: Shortsword, (DEX=25)
      22: Harper Scout(1): Great Dexterity II, (DEX=26)
      23: Rogue(16): Defensive Roll
      24: Rogue(17): DEX+1, Great Dexterity III, (DEX=28)
      25: Rogue(18)
      26: Harper Scout(2)
      27: Rogue(19): Great Dexterity IV, Epic Dodge, (DEX=29)
      28: Champion of Torm(7): DEX+1, (DEX=30)
      29: Champion of Torm(8): Armor Skin
      30: Rogue(20): Great Dexterity V, (DEX=31)
      31: Rogue(21)
      32: Harper Scout(3): DEX+1, (DEX=32)
      33: Rogue(22): Great Dexterity VI, (DEX=33)
      34: Rogue(23)
      35: Rogue(24): Slippery Mind
      36: Champion of Torm(9): DEX+1, Great Dexterity VII, (DEX=35)
      37: Harper Scout(4)
      38: Champion of Torm(10): Epic Prowess
      39: Harper Scout(5): Great Dexterity VIII, Great Dexterity IX, (DEX=37)
      40: Rogue(25): DEX+1, (DEX=38)

      Hitpoints: 360
      Skillpoints: 307
      Saving Throws (Fortitude/Will/Reflex): 29/23/43
      Saving Throw bonuses: Spells: +3, Mind Effects: +2, Traps: +7, Fear: +2
      BAB: 26
      AB (max, naked): 45 (melee), 43 (ranged)
      AC (naked/mundane items only): 35/37
      Spell Casting:
      Alignment Changes: 0

      Disable Trap 43(46), Discipline 42(43), Lore 6(12), Open Lock 16(30), Persuade 8(7), Search 18(19), Set Trap 29(45), Spellcraft 14(15), Spot 43(48), Tumble 40(54), UMD 34(33)

      Elven Rogue

      The elven version, has similar stats. AB is slightly lower at 44, saves are less, and there is less HP. The elven version however, will knock down enemies better, and have keen senses, able to finesse a Rapier, and have a little more strength, can use a Tower Shield and a Longbow for ranged damage.

      Improved two weapon fighting could be included at the cost of Great Fortitude and Knockdown/Improved Knockdown and changing the weapons to shortswords.

      Rogue(25), Harper Scout(5), Champion of Torm(10), Elf

      Non-Evil

      STR: 14
      DEX: 19 (38)
      CON: 12
      WIS: 8
      INT: 13
      CHA: 8

      Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
      01: Rogue(1): Expertise
      02: Rogue(2): {Evasion}
      03: Rogue(3): Weapon Finesse, {Uncanny Dodge I}
      04: Rogue(4): DEX+1, (DEX=20)
      05: Rogue(5)
      06: Rogue(6): Weapon Focus: Rapier
      07: Rogue(7)
      08: Rogue(8): DEX+1, (DEX=21)
      09: Rogue(9): Blind Fight
      10: Rogue(10): Crippling Strike
      11: Champion of Torm(1)
      12: Champion of Torm(2): DEX+1, Great Fortitude, Knockdown, (DEX=22)
      13: Rogue(11)
      14: Rogue(12)
      15: Rogue(13): Alertness, Improved Evasion
      16: Rogue(14): DEX+1, (DEX=23)
      17: Rogue(15)
      18: Champion of Torm(3): Iron Will, {Smite Evil}
      19: Champion of Torm(4): Improved Knockdown
      20: Champion of Torm(5): DEX+1, (DEX=24)
      21: Champion of Torm(6): Great Dexterity I, Epic Weapon Focus: Rapier, (DEX=25)
      22: Harper Scout(1): Great Dexterity II, (DEX=26)
      23: Rogue(16): Defensive Roll
      24: Rogue(17): DEX+1, Great Dexterity III, (DEX=28)
      25: Rogue(18)
      26: Harper Scout(2)
      27: Rogue(19): Great Dexterity IV, Epic Dodge, (DEX=29)
      28: Champion of Torm(7): DEX+1, (DEX=30)
      29: Champion of Torm(8): Armor Skin
      30: Rogue(20): Great Dexterity V, (DEX=31)
      31: Rogue(21)
      32: Harper Scout(3): DEX+1, (DEX=32)
      33: Rogue(22): Great Dexterity VI, (DEX=33)
      34: Rogue(23)
      35: Rogue(24): Slippery Mind
      36: Champion of Torm(9): DEX+1, Great Dexterity VII, (DEX=35)
      37: Harper Scout(4)
      38: Champion of Torm(10): Epic Prowess
      39: Harper Scout(5): Great Dexterity VIII, Great Dexterity IX, (DEX=37)
      40: Rogue(25): DEX+1, (DEX=38)

      Hitpoints: 320
      Skillpoints: 307
      Saving Throws (Fortitude/Will/Reflex): 27/22/42
      Saving Throw bonuses: Spells: +3, Mind Effects: +4, Traps: +7
      BAB: 26
      AB (max, naked): 44 (melee), 41 (ranged)
      AC (naked/mundane items only): 34/37
      Spell Casting:
      Alignment Changes: 0

      Disable Trap 43(46), Discipline 42(44), Lore 6(12), Open Lock 16(30), Persuade 8(7), Search 18(21), Set Trap 29(45), Spellcraft 14(15), Spot 43(46), Tumble 40(54), UMD 34(33)

      #1047
      Orion

        Rogue 33 variants

        These are some Rogue 33 Variants who can get also 50 dex. They lose a little strength, health, armor skin and epic prowess, but gain a lot of skill points, and get 19d6 sneak attack, and 20 dex at the beginning.

        Halfling version

        Rogue(33), Harper Scout(1), Champion of Torm(6), Halfling
        Non-Evil

        STR: 10
        DEX: 20 (38)
        CON: 12
        WIS: 8
        INT: 14
        CHA: 8

        Halfling: (Fearless, Good Aim, Lucky, Skill Affinity: Listen, Skill Affinity: Move Silently, Small Stature)
        01: Rogue(1): Expertise
        02: Rogue(2): {Evasion}
        03: Rogue(3): Weapon Finesse, {Uncanny Dodge I}
        04: Rogue(4): DEX+1, (DEX=21)
        05: Rogue(5)
        06: Rogue(6): Weapon Focus: Shortsword
        07: Rogue(7)
        08: Rogue(8): DEX+1, (DEX=22)
        09: Rogue(9): Blind Fight
        10: Rogue(10): Crippling Strike
        11: Champion of Torm(1)
        12: Champion of Torm(2): DEX+1, Great Fortitude, Knockdown, (DEX=23)
        13: Rogue(11)
        14: Rogue(12)
        15: Rogue(13): Alertness, Improved Evasion
        16: Rogue(14): DEX+1, (DEX=24)
        17: Rogue(15)
        18: Champion of Torm(3): Iron Will, {Smite Evil}
        19: Champion of Torm(4): Improved Knockdown
        20: Champion of Torm(5): DEX+1, (DEX=25)
        21: Champion of Torm(6): Great Dexterity I, Epic Weapon Focus: Shortsword, (DEX=26)
        22: Rogue(16): Defensive Roll
        23: Rogue(17)
        24: Rogue(18): DEX+1, Great Dexterity II, (DEX=28)
        25: Rogue(19): Slippery Mind
        26: Rogue(20)
        27: Rogue(21): Great Dexterity III, (DEX=29)
        28: Rogue(22): DEX+1, (DEX=30)
        29: Rogue(23)
        30: Rogue(24): Great Dexterity IV, Epic Dodge, (DEX=31)
        31: Rogue(25)
        32: Rogue(26): DEX+1, (DEX=32)
        33: Rogue(27): Great Dexterity V, (DEX=33)
        34: Rogue(28): Improved Sneak Attack I
        35: Rogue(29)
        36: Rogue(30): DEX+1, Great Dexterity VI, (DEX=35)
        37: Rogue(31)
        38: Rogue(32): Improved Sneak Attack II
        39: Harper Scout(1): Great Dexterity VII, Great Dexterity VIII, (DEX=37)
        40: Rogue(33): DEX+1, (DEX=38)

        Hitpoints: 304
        Skillpoints: 390
        Saving Throws (Fortitude/Will/Reflex): 26/21/41
        Saving Throw bonuses: Spells: +4, Traps: +5, Fear: +2
        BAB: 26
        AB (max, naked): 44 (melee), 42 (ranged)
        AC (naked/mundane items only): 33/35
        Spell Casting:
        Alignment Changes: 0

        Disable Trap 43(47), Discipline 42(42), Lore 6(9), Open Lock 16(30), Persuade 8(7), Search 18(20), Set Trap 29(45), Spellcraft 18(20), Spot 43(48), Tumble 40(54), UMD 34(33), remaining skillpoints 75

        Elven version

        Rogue(33), Harper Scout(1), Champion of Torm(6), Elf
        Non-Evil

        STR: 10
        DEX: 20 (38)
        CON: 12
        WIS: 8
        INT: 14
        CHA: 8

        Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
        01: Rogue(1): Expertise
        02: Rogue(2): {Evasion}
        03: Rogue(3): Weapon Finesse, {Uncanny Dodge I}
        04: Rogue(4): DEX+1, (DEX=21)
        05: Rogue(5)
        06: Rogue(6): Weapon Focus: Rapier
        07: Rogue(7)
        08: Rogue(8): DEX+1, (DEX=22)
        09: Rogue(9): Blind Fight
        10: Rogue(10): Crippling Strike
        11: Champion of Torm(1)
        12: Champion of Torm(2): DEX+1, Great Fortitude, Knockdown, (DEX=23)
        13: Rogue(11)
        14: Rogue(12)
        15: Rogue(13): Alertness, Improved Evasion
        16: Rogue(14): DEX+1, (DEX=24)
        17: Rogue(15)
        18: Champion of Torm(3): Iron Will, {Smite Evil}
        19: Champion of Torm(4): Improved Knockdown
        20: Champion of Torm(5): DEX+1, (DEX=25)
        21: Champion of Torm(6): Great Dexterity I, Epic Weapon Focus: Rapier, (DEX=26)
        22: Rogue(16): Defensive Roll
        23: Rogue(17)
        24: Rogue(18): DEX+1, Great Dexterity II, (DEX=28)
        25: Rogue(19): Slippery Mind
        26: Rogue(20)
        27: Rogue(21): Great Dexterity III, (DEX=29)
        28: Rogue(22): DEX+1, (DEX=30)
        29: Rogue(23)
        30: Rogue(24): Great Dexterity IV, Epic Dodge, (DEX=31)
        31: Rogue(25)
        32: Rogue(26): DEX+1, (DEX=32)
        33: Rogue(27): Great Dexterity V, (DEX=33)
        34: Rogue(28): Improved Sneak Attack I
        35: Rogue(29)
        36: Rogue(30): DEX+1, Great Dexterity VI, (DEX=35)
        37: Rogue(31)
        38: Rogue(32): Improved Sneak Attack II
        39: Harper Scout(1): Great Dexterity VII, Great Dexterity VIII, (DEX=37)
        40: Rogue(33): DEX+1, (DEX=38)

        Hitpoints: 304
        Skillpoints: 390
        Saving Throws (Fortitude/Will/Reflex): 25/20/40
        Saving Throw bonuses: Spells: +4, Mind Effects: +2, Traps: +5
        BAB: 26
        AB (max, naked): 43 (melee), 40 (ranged)
        AC (naked/mundane items only): 32/35
        Spell Casting:
        Alignment Changes: 0

        Disable Trap 43(47), Discipline 42(42), Lore 6(9), Open Lock 16(30), Persuade 8(7), Search 18(22), Set Trap 29(45), Spellcraft 18(20), Spot 43(46), Tumble 40(54), UMD 34(33), remaining skillpoints 75

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