The Abjurant Paladin (Sorcerer 26 / Paladin 10 / RDD 4)

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  • #1077
    Orion

      Commentary:

      This is an idea for a divine damage spell-sword with BAB 26+ (four attacks / round) using Sorcerer, +5 to 11 AC with divine Shield, +5 to 11 divine damage with Divine Might.

      Wizard is much easier to make. Abjurant Champion by Valerfor is a wizard build I studied to make this. Here I’ve made a kind of Sorcerer Version of it.

      Sorcerer can access RDD while Wizard can’t, so I thought it would be strongest to use RDD 4 to boost Str by +4 and AC by +1 to keep up. Will be helpful early on as the character is more a combatant than a caster pre-epic.

      Not many builds use RDD 4, I could only find 7 in the ECB archives.

      I put Int to 12 and put Cha to 16, and get Cha 20 and paid for it by shaving some skill points away. Not sure what is better honestly.

      Build details:

      Sorcerer(26), Paladin(10), Red Dragon Disciple(4), Human

      STR: 16 (28)
      DEX: 8
      CON: 14
      WIS: 8
      INT: 12
      CHA: 16 (20)

      Human: (Quick to Master)
      01: Sorcerer(1): Toughness, Power Attack
      02: Paladin(1)
      03: Sorcerer(2): Weapon Focus: Warhammer
      04: Sorcerer(3): STR+1, (STR=17)
      05: Sorcerer(4)
      06: Red Dragon Disciple(1): Still Spell
      07: Red Dragon Disciple(2): (STR=19)
      08: Sorcerer(5): STR+1, (STR=20)
      09: Sorcerer(6): Scribe Scroll
      10: Paladin(2): {Smite Evil}
      11: Paladin(3)
      12: Paladin(4): STR+1, Empower Spell, (STR=21)
      13: Paladin(5)
      14: Paladin(6)
      15: Paladin(7): Divine Shield
      16: Paladin(8): STR+1, (STR=22)
      17: Paladin(9)
      18: Paladin(10): Divine Might
      19: Red Dragon Disciple(3)
      20: Red Dragon Disciple(4): STR+1, (STR=25)
      21: Sorcerer(7): Epic Weapon Focus: Warhammer
      22: Sorcerer(8)
      23: Sorcerer(9)
      24: Sorcerer(10): CHA+1, Epic Prowess, (CHA=17)
      25: Sorcerer(11)
      26: Sorcerer(12)
      27: Sorcerer(13): Great Charisma I, (CHA=18)
      28: Sorcerer(14): CHA+1, (CHA=19)
      29: Sorcerer(15)
      30: Sorcerer(16): Great Charisma II, (CHA=20)
      31: Sorcerer(17)
      32: Sorcerer(18): STR+1, (STR=26)
      33: Sorcerer(19): Automatic Still Spell I
      34: Sorcerer(20)
      35: Sorcerer(21)
      36: Sorcerer(22): STR+1, Automatic Still Spell II, (STR=27)
      37: Sorcerer(23): Automatic Still Spell III
      38: Sorcerer(24)
      39: Sorcerer(25): Epic Spell: Epic Mage Armor
      40: Sorcerer(26): STR+1, Epic Spell: Epic Warding, (STR=28)

      Hitpoints: 350
      Skillpoints: 172
      Saving Throws (Fortitude/Will/Reflex): 30/26/20
      Saving Throw bonuses: Spells: +7
      BAB: 26
      AB (max, naked): 39 (melee), 26 (ranged)
      AC (naked/mundane items only): 14/25
      Spell Casting: Sorcerer(9)
      Alignment Changes: 0

      Concentration 25(27), Disable Trap 1(2), Discipline 23(32), Lore 8(9), Open Lock 1(0), Search 13(14), Set Trap 1(0), Spellcraft 34(35), Spot 23(22), Tumble 20(19)

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