The Arcane Hammer of Abbathor (Wizard 35 / Fighter 2 / Assassin 3)

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  • #1086
    Orion

    Comment:

    This was another idea I had for a dwarven melee mage, for those who just wanted to take a dip into fighter for all the free proficiencies and to get 3 attacks / round.

    I go dwarf and take Assassin to access Tumble/UMD and skills. There is also nice synergy with Death Attack.

    It hits nearly 400hp capped at 618hp which is nice for a build with 35 levels of wizard (providing base 2-4hp / wizard level).

    Abbathor is the neutral evil dwarven god of greed and member of the Morndinsamman dwarven pantheon of gods, according to Forgotten Realms lore.

    Some similarities with The War Wizard (Wizard 35 / Fighter 2 / Rogue 3) but different in that it is a dwarf and uses Assassin, has more AB.

    Build details:

    Illusionist(35), Fighter(2), Assassin(3), Dwarf

    Any evil

    STR: 16
    DEX: 8
    CON: 18
    WIS: 8
    INT: 16 (32)
    CHA: 6

    Dwarf: (Darkvision, Defensive Training vs. Giants, Stonecunning, Hardiness vs. Poison, Hardiness vs. Spells, Offensive Training vs. Goblinoids, Offensive Training vs. Orcs, Skill Affinity: Lore)
    01: Fighter(1): Toughness, Expertise
    02: Illusionist(1): {Scribe Scroll}
    03: Illusionist(2): Extend Spell
    04: Illusionist(3): INT+1, (INT=17)
    05: Illusionist(4)
    06: Illusionist(5): Spell Focus: Conjuration, Greater Spell Focus: Conjuration
    07: Illusionist(6)
    08: Illusionist(7): INT+1, (INT=18)
    09: Illusionist(8): Craft Wand
    10: Illusionist(9)
    11: Illusionist(10): Empower Spell
    12: Illusionist(11): INT+1, Still Spell, (INT=19)
    13: Illusionist(12)
    14: Illusionist(13)
    15: Illusionist(14): Spell Focus: Necromancy
    16: Illusionist(15): INT+1, Maximize Spell, (INT=20)
    17: Illusionist(16)
    18: Illusionist(17): Greater Spell Focus: Necromancy
    19: Illusionist(18)
    20: Fighter(2): INT+1, Weapon Focus: Warhammer, (INT=21)
    21: Illusionist(19): Epic Weapon Focus: Warhammer
    22: Assassin(1)
    23: Illusionist(20): Great Intelligence I, (INT=22)
    24: Illusionist(21): INT+1, Automatic Still Spell I, (INT=23)
    25: Illusionist(22)
    26: Illusionist(23): Automatic Still Spell II
    27: Illusionist(24): Automatic Still Spell III
    28: Illusionist(25): INT+1, (INT=24)
    29: Illusionist(26): Epic Spell: Epic Mage Armor
    30: Illusionist(27): Armor Skin
    31: Illusionist(28)
    32: Assassin(2): INT+1, {Uncanny Dodge I}, (INT=25)
    33: Illusionist(29): Epic Spell: Epic Warding, Great Intelligence II, (INT=26)
    34: Illusionist(30)
    35: Illusionist(31)
    36: Illusionist(32): INT+1, Great Intelligence III, Great Intelligence IV, (INT=29)
    37: Illusionist(33)
    38: Illusionist(34)
    39: Illusionist(35): Great Intelligence V, Great Intelligence VI, (INT=31)
    40: Assassin(3): INT+1, (INT=32)

    Hitpoints: 378
    Skillpoints: 322
    Saving Throws (Fortitude/Will/Reflex): 23/20/15
    Saving Throw bonuses: Spells: +12, Poison: +3
    BAB: 21
    AB (max, naked): 27 (melee), 20 (ranged)
    AC (naked/mundane items only): 19/30
    Spell Casting: Wizard(9)
    Alignment Changes: 0

    Concentration 42(46), Disable Trap 35(48), Discipline 21(24), Hide 8(7), Lore 7(20), Move Silently 8(7), Open Lock 1(0), Search 10(21), Set Trap 14(15), Spellcraft 39(50), Spot 43(42), Tumble 40(39), UMD 35(33)

    01: Concentration(4), Disable Trap(1), Discipline(4), Lore(4), Open Lock(1), Set Trap(1), Save(2),
    02: Concentration(1), Lore(1), Spellcraft(2), Save(3),
    03: Concentration(1), Hide(1), Lore(1), Move Silently(1), Spellcraft(1), Save(1),
    04: Concentration(1), Lore(1), Spellcraft(1), Save(3),
    05: Concentration(1), Hide(1), Move Silently(1), Spellcraft(1), Save(2),
    06: Concentration(1), Hide(1), Move Silently(1), Spellcraft(1), Save(1),
    07: Concentration(1), Hide(1), Move Silently(1), Spellcraft(1),
    08: Concentration(1), Hide(1), Move Silently(1), Spellcraft(1),
    09: Concentration(1), Hide(1), Move Silently(1), Spellcraft(1),
    10: Concentration(1), Spellcraft(1), Save(4),
    11: Concentration(1), Hide(1), Move Silently(1), Spellcraft(1), Save(4),
    12: Spellcraft(1), Save(9),
    13: Hide(1), Move Silently(1), Spellcraft(1), Save(10),
    14: Save(16),
    15: Save(22),
    16: Save(29),
    17: Save(36),
    18: Save(43),
    19: Save(50),
    20: Discipline(17), Save(40),
    21: Save(47),
    22: Disable Trap(6), Tumble(25), UMD(25),
    23: Concentration(1), Spellcraft(6),
    24: Spellcraft(8),
    25: Concentration(1), Spellcraft(1), Save(6),
    26: Concentration(1), Spellcraft(1), Save(12),
    27: Concentration(1), Spellcraft(1), Save(18),
    28: Spellcraft(1), Save(26),
    29: Spellcraft(1), Save(34),
    30: Spellcraft(1), Save(42),
    31: Spellcraft(1), Save(50),
    32: Disable Trap(14), Search(5), Set Trap(13), Spot(9), Tumble(10), UMD(10),
    33: Concentration(7), Spellcraft(2),
    34: Concentration(9), Spellcraft(1),
    35: Concentration(4), Spellcraft(1), Save(5),
    36: Concentration(1), Spellcraft(1), Save(13),
    37: Concentration(1), Save(23),
    38: Concentration(1), Save(33),
    39: Concentration(1), Save(43),
    40: Disable Trap(14), Search(5), Spot(34), Tumble(5),

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