Home › Forums › Character Builds › Melee Combatants (Character Builds) › Level 40 Melee Combatants (Builds) › The drow swordmaster (Fighter 16 / WM 22 / Rogue 2 or F 12 / WM 25 / R3)
- This topic has 1 reply, 2 voices, and was last updated 19 March 2022 at 9:18 am by
TheSquid.
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March 6, 2022 at 9:57 am #1151
Aquarius
Hello all!
Wanted to share with you one of the thematic builds I have in my CBC archive (that will be played soon in WoG forum).
Not so original, but they reach a 51 or 52 AB (depending on how many WM levels are taken).
51 AB version:
Fighter(16), Weapon Master(22), Rogue(2), Elf
STR: 18 (34)
DEX: 12 (13)
CON: 12
WIS: 8
INT: 14
CHA: 8Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
01: Fighter(1): Power Attack, Cleave
02: Fighter(2): Expertise
03: Fighter(3): Weapon Focus: Longsword
04: Fighter(4): DEX+1, Weapon Specialization: Longsword, (DEX=13)
05: Fighter(5)
06: Fighter(6): Dodge, Knockdown
07: Fighter(7)
08: Fighter(8): STR+1, Improved Critical: Longsword, (STR=19)
09: Fighter(9): Improved Knockdown
10: Fighter(10): Blind Fight
11: Fighter(11)
12: Fighter(12): STR+1, Toughness, Mobility, (STR=20)
13: Fighter(13)
14: Fighter(14): Spring Attack
15: Fighter(15): Whirlwind Attack
16: Weapon Master(1): STR+1, Weapon of Choice: Longsword, (STR=21)
17: Weapon Master(2)
18: Weapon Master(3): Great Fortitude
19: Weapon Master(4)
20: Weapon Master(5): STR+1, (STR=22)
21: Weapon Master(6): Great Strength I, (STR=23)
22: Weapon Master(7)
23: Rogue(1)
24: Weapon Master(8): STR+1, Great Strength II, (STR=25)
25: Weapon Master(9)
26: Weapon Master(10)
27: Weapon Master(11): Great Strength III, (STR=26)
28: Weapon Master(12): STR+1, (STR=27)
29: Weapon Master(13): Epic Weapon Focus: Longsword
30: Fighter(16): Great Strength IV, Epic Weapon Specialization: Longsword, (STR=28)
31: Weapon Master(14)
32: Weapon Master(15): STR+1, (STR=29)
33: Weapon Master(16): Great Strength V, Armor Skin, (STR=30)
34: Weapon Master(17)
35: Weapon Master(18)
36: Weapon Master(19): STR+1, Great Strength VI, Epic Prowess, (STR=32)
37: Weapon Master(20)
38: Rogue(2): {Evasion}
39: Weapon Master(21): Great Strength VII, (STR=33)
40: Weapon Master(22): STR+1, Epic Toughness I, (STR=34)Hitpoints: 492
Skillpoints: 184
Saving Throws (Fortitude/Will/Reflex): 23/15/20
Saving Throw bonuses: Spells: +4, Mind Effects: +2
BAB: 30
AB (max, naked): 51 (melee), 32 (ranged)
AC (naked/mundane items only): 21/32
Spell Casting:
Alignment Changes: 0Discipline 42(54), Intimidate 4(3), Listen 25(26), Open Lock 1(2), Spellcraft 18(20), Tumble 40(41), UMD 31(30)
01: Discipline(4), Open Lock(1), Save(10),
02: Discipline(1), Spellcraft(1), Save(11),
03: Discipline(1), Save(14),
04: Discipline(1), Spellcraft(1), Save(15),
05: Discipline(1), Save(18),
06: Discipline(1), Spellcraft(1), Save(19),
07: Discipline(1), Save(22),
08: Discipline(1), Save(25),
09: Discipline(1), Spellcraft(1), Save(26),
10: Discipline(1), Save(29),
11: Discipline(1), Save(32),
12: Discipline(1), Spellcraft(1), Save(33),
13: Discipline(1), Save(36),
14: Discipline(1), Spellcraft(1), Save(37),
15: Discipline(1), Intimidate(4), Spellcraft(2), Save(28),
16: Discipline(1), Spellcraft(1), Save(29),
17: Discipline(1), Save(32),
18: Discipline(1), Spellcraft(1), Save(33),
19: Discipline(1), Save(36),
20: Discipline(1), Spellcraft(1), Save(37),
21: Discipline(1), Save(40),
22: Discipline(1), Save(43),
23: Listen(2), Tumble(25), UMD(26),
24: Discipline(2), Listen(2),
25: Discipline(1), Listen(1), Spellcraft(1),
26: Discipline(1), Listen(1), Spellcraft(1),
27: Discipline(1), Listen(1), Spellcraft(1),
28: Discipline(1), Listen(1), Spellcraft(1),
29: Listen(4),
30: Discipline(2), Save(2),
31: Discipline(1), Listen(2), Save(3),
32: Discipline(1), Listen(2), Spellcraft(2),
33: Listen(2), Spellcraft(1),
34: Listen(2), Save(2),
35: Listen(2), Save(4),
36: Listen(2), Save(6),
37: Save(10),
38: Tumble(15), UMD(5),
39: Discipline(3), Listen(1),
40: Discipline(4),52 AB version:
Fighter(12), Rogue(3), Weapon Master(25), Elf
STR: 18 (34)
DEX: 12 (13)
CON: 12
WIS: 8
INT: 14
CHA: 8Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
01: Fighter(1): Power Attack, Cleave
02: Fighter(2): Expertise
03: Fighter(3): Weapon Focus: Longsword
04: Fighter(4): DEX+1, Weapon Specialization: Longsword, (DEX=13)
05: Fighter(5)
06: Fighter(6): Dodge, Mobility
07: Fighter(7)
08: Fighter(8): STR+1, Spring Attack, (STR=19)
09: Fighter(9): Knockdown
10: Fighter(10): Whirlwind Attack
11: Weapon Master(1): Weapon of Choice: Longsword
12: Weapon Master(2): STR+1, Blind Fight, (STR=20)
13: Weapon Master(3)
14: Weapon Master(4)
15: Weapon Master(5): Improved Knockdown
16: Weapon Master(6): STR+1, (STR=21)
17: Weapon Master(7)
18: Weapon Master(8): Improved Critical: Longsword
19: Weapon Master(9)
20: Weapon Master(10): STR+1, (STR=22)
21: Weapon Master(11): Great Strength I, (STR=23)
22: Weapon Master(12)
23: Rogue(1)
24: Weapon Master(13): STR+1, Great Strength II, Epic Weapon Focus: Longsword, (STR=25)
25: Fighter(11)
26: Fighter(12): Epic Weapon Specialization: Longsword
27: Weapon Master(14): Great Strength III, (STR=26)
28: Weapon Master(15): STR+1, (STR=27)
29: Weapon Master(16): Armor Skin
30: Weapon Master(17): Great Strength IV, (STR=28)
31: Weapon Master(18)
32: Weapon Master(19): STR+1, Epic Prowess, (STR=29)
33: Rogue(2): Great Strength V, {Evasion}, (STR=30)
34: Weapon Master(20)
35: Weapon Master(21)
36: Weapon Master(22): STR+1, Great Strength VI, Epic Toughness I, (STR=32)
37: Weapon Master(23)
38: Rogue(3): {Uncanny Dodge I}
39: Weapon Master(24): Great Strength VII, (STR=33)
40: Weapon Master(25): STR+1, Epic Toughness II, (STR=34)Hitpoints: 468
Skillpoints: 190
Saving Throws (Fortitude/Will/Reflex): 21/15/21
Saving Throw bonuses: Spells: +4, Mind Effects: +2
BAB: 30
AB (max, naked): 52 (melee), 32 (ranged)
AC (naked/mundane items only): 21/32
Spell Casting:
Alignment Changes: 0Discipline 43(55), Intimidate 4(3), Listen 30(31), Open Lock 1(2), Spellcraft 18(20), Tumble 40(41), UMD 31(30)
01: Discipline(4), Open Lock(1), Save(10),
02: Discipline(1), Save(13),
03: Discipline(1), Save(16),
04: Discipline(1), Save(19),
05: Discipline(1), Save(22),
06: Discipline(1), Save(25),
07: Discipline(1), Spellcraft(5), Save(18),
08: Discipline(1), Save(21),
09: Discipline(1), Save(24),
10: Discipline(1), Intimidate(4), Save(19),
11: Discipline(1), Listen(3), Save(19),
12: Discipline(1), Listen(1), Save(21),
13: Discipline(1), Listen(1), Save(23),
14: Discipline(1), Listen(1), Save(25),
15: Discipline(1), Listen(1), Save(27),
16: Discipline(1), Save(30),
17: Discipline(1), Spellcraft(5), Save(23),
18: Discipline(1), Listen(1), Save(25),
19: Discipline(1), Listen(1), Save(27),
20: Discipline(1), Save(30),
21: Discipline(1), Save(33),
22: Discipline(1), Save(36),
23: Tumble(25), UMD(21),
24: Discipline(2), Listen(1), Save(1),
25: Discipline(1), Save(4),
26: Discipline(1), Save(7),
27: Discipline(1), Spellcraft(5),
28: Discipline(1), Save(3),
29: Discipline(1), Save(6),
30: Discipline(1), Spellcraft(1), Save(7),
31: Discipline(1), Save(10),
32: Discipline(1), Listen(1), Spellcraft(1), Save(10),
33: Tumble(10), UMD(10),
34: Discipline(2), Spellcraft(1),
35: Discipline(1), Listen(3),
36: Discipline(1), Listen(3),
37: Discipline(1), Listen(3),
38: Listen(5), Tumble(5),
39: Discipline(2), Listen(2),
40: Discipline(1), Listen(3),To be honest, I am wondering if, in the AB 51 version (more balanced, as it has more HP), would be more worthwhile to replace great fortitude feat (saves are low anyway) with other feats, like improved power attack or improved expertise…what would you do?
March 19, 2022 at 9:18 am #1152TheSquid
Just a quick point, you can improve the starting stats to STR 17 – DEX 13 and replace the DEX increase at level 4 with STR. You get 2 spare stat points to allocate, which could for instance be put into WIS for a free +1 Will (or into CON 13, making it easier to get some more HP).
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