The Elven Arcane Assassin (Wizard 30 / Cleric 1 / Assassin 9)

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  • #1069
    Orion

    Commentary:

    This is my best attempt at an Elven Wizard / Assassin.

    The synergy being all the wizard spells and disables and boosts to lower enemy AC, boost the characters AB and damage, and Assassin Death Attack (DC 26-32 depending on Int score) to damage and potentially paralyze enemies.

    There’s a synergy between Darkness/Ultravision and the Death Attack.

    I multiclass with Cleric for empowered summons. These stronger summons allow for flanking to be more viable.

    Monk 1 would have been another good choice too and helped with skill point management.

    I wanted to play with Rapier and Shield however.

    Base AB of 21 allows for 4 attacks / round when hasted.

    The Assassin Ghostly Visage and Improved Invisibility *might* be undispellable. When I played with a Blackguard character, the Blackguard Bull’s Strength (with only 4 blackguard levels) appeared to be undispellable, even to Mordenkainen’s Disjunction.

    Build details:

    Illusionist(30), Cleric(1), Assassin(9), Elf

    Any evil (I choose Neutral Evil)

    STR: 14
    DEX: 17 (26)
    CON: 12
    WIS: 8
    INT: 16 (24)
    CHA: 8

    Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
    01: Illusionist(1): Toughness, {Scribe Scroll}
    02: Cleric(1): Domain Animal, Domain Plant (Healing Domain is stronger if allowed)
    03: Illusionist(2): Weapon Finesse
    04: Illusionist(3): INT+1, (INT=17)
    05: Illusionist(4)
    06: Illusionist(5): Expertise, Craft Wand
    07: Illusionist(6)
    08: Illusionist(7): INT+1, (INT=18)
    09: Illusionist(8): Weapon Focus: Rapier
    10: Illusionist(9)
    11: Illusionist(10): Empower Spell
    12: Illusionist(11): DEX+1, Blind Fight, (DEX=18)
    13: Illusionist(12)
    14: Assassin(1)
    15: Assassin(2): Great Fortitude, {Uncanny Dodge I}
    16: Assassin(3): DEX+1, (DEX=19)
    17: Assassin(4)
    18: Assassin(5): Maximize Spell
    19: Assassin(6)
    20: Assassin(7): DEX+1, (DEX=20)
    21: Illusionist(13): Armor Skin
    22: Illusionist(14)
    23: Illusionist(15): Great Intelligence I, (INT=19)
    24: Illusionist(16): INT+1, Epic Weapon Focus: Rapier, (INT=20)
    25: Illusionist(17)
    26: Illusionist(18)
    27: Illusionist(19): Epic Prowess
    28: Illusionist(20): INT+1, Great Intelligence II, (INT=22)
    29: Illusionist(21)
    30: Illusionist(22): Epic Spell: Epic Mage Armor
    31: Illusionist(23): Epic Spell: Epic Warding
    32: Assassin(8): DEX+1, (DEX=21)
    33: Illusionist(24): Great Dexterity I, (DEX=22)
    34: Illusionist(25)
    35: Illusionist(26): Great Intelligence III, (INT=23)
    36: Illusionist(27): DEX+1, Great Dexterity II, (DEX=24)
    37: Illusionist(28)
    38: Illusionist(29): Great Intelligence IV, (INT=24)
    39: Illusionist(30): Great Dexterity III, (DEX=25)
    40: Assassin(9): DEX+1, (DEX=26)

    Hitpoints: 262
    Skillpoints: 297
    Saving Throws (Fortitude/Will/Reflex): 21/21/27
    Saving Throw bonuses: Spells: +8, Mind Effects: +2, Traps: +1, Poison: +4
    BAB: 21
    AB (max, naked): 33 (melee), 30 (ranged)
    AC (naked/mundane items only): 28/32
    Spell Casting: Wizard(9)
    Alignment Changes: 0

    Concentration 36(37), Disable Trap 43(52), Hide 8(16), Move Silently 8(16), Open Lock 12(20), Search 15(24), Set Trap 5(15), Spellcraft 37(44), Spot 43(44), Tumble 40(48), UMD 34(33)

    01: Concentration(4), Hide(2), Move Silently(2), Spellcraft(1), Save(7),
    02: Save(12),
    03: Hide(1), Move Silently(1), Save(13),
    04: Save(18),
    05: Hide(1), Move Silently(1), Save(19),
    06: Save(24),
    07: Hide(1), Move Silently(1), Save(25),
    08: Save(31),
    09: Hide(1), Move Silently(1), Save(33),
    10: Save(39),
    11: Hide(1), Move Silently(1), Save(41),
    12: Save(47),
    13: Hide(1), Move Silently(1), Save(49),
    14: Disable Trap(9), Open Lock(1), Search(10), Set Trap(5), Spot(2), Tumble(15), UMD(15),
    15: Disable Trap(5), UMD(3),
    16: Disable Trap(5), Spot(2), UMD(1),
    17: Disable Trap(1), Spot(1), Tumble(5), UMD(1),
    18: Disable Trap(1), Spot(6), UMD(1),
    19: Disable Trap(1), Open Lock(1), Spot(5), UMD(1),
    20: Disable Trap(1), Open Lock(6), UMD(1),
    21: Spellcraft(6),
    22: Spellcraft(6),
    23: Spellcraft(6),
    24: Spellcraft(7),
    25: Spellcraft(2), Save(5),
    26: Spellcraft(1), Save(11),
    27: Spellcraft(1), Save(17),
    28: Spellcraft(1), Save(23),
    29: Spellcraft(1), Save(30),
    30: Spellcraft(1), Save(37),
    31: Spellcraft(1), Save(44),
    32: Disable Trap(12), Open Lock(3), Search(5), Spot(8), Tumble(15), UMD(11),
    33: Concentration(8),
    34: Concentration(8),
    35: Concentration(8),
    36: Concentration(8),
    37: Spellcraft(1), Save(7),
    38: Spellcraft(1), Save(14),
    39: Spellcraft(1), Save(22),
    40: Disable Trap(8), Open Lock(1), Spot(19), Tumble(5),

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