The Elven Arcane Assassin (Wizard 30 / Cleric 1 / Assassin 9)

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  • #1069
    Orion

      Commentary:

      This is my best attempt at an Elven Wizard / Assassin.

      The synergy being all the wizard spells and disables and boosts to lower enemy AC, boost the characters AB and damage, and Assassin Death Attack (DC 26-32 depending on Int score) to damage and potentially paralyze enemies.

      There’s a synergy between Darkness/Ultravision and the Death Attack.

      I multiclass with Cleric for empowered summons. These stronger summons allow for flanking to be more viable.

      Monk 1 would have been another good choice too and helped with skill point management.

      I wanted to play with Rapier and Shield however.

      Base AB of 21 allows for 4 attacks / round when hasted.

      The Assassin Ghostly Visage and Improved Invisibility *might* be undispellable. When I played with a Blackguard character, the Blackguard Bull’s Strength (with only 4 blackguard levels) appeared to be undispellable, even to Mordenkainen’s Disjunction.

      Build details:

      Illusionist(30), Cleric(1), Assassin(9), Elf

      Any evil (I choose Neutral Evil)

      STR: 14
      DEX: 17 (26)
      CON: 12
      WIS: 8
      INT: 16 (24)
      CHA: 8

      Elf: (Hardiness vs. Enchantments, Keen Sense, Low-light Vision, Skill Affinity: Listen, Skill Affinity: Search, Skill Affinity: Spot, Sleeplessness)
      01: Illusionist(1): Toughness, {Scribe Scroll}
      02: Cleric(1): Domain Animal, Domain Plant (Healing Domain is stronger if allowed)
      03: Illusionist(2): Weapon Finesse
      04: Illusionist(3): INT+1, (INT=17)
      05: Illusionist(4)
      06: Illusionist(5): Expertise, Craft Wand
      07: Illusionist(6)
      08: Illusionist(7): INT+1, (INT=18)
      09: Illusionist(8): Weapon Focus: Rapier
      10: Illusionist(9)
      11: Illusionist(10): Empower Spell
      12: Illusionist(11): DEX+1, Blind Fight, (DEX=18)
      13: Illusionist(12)
      14: Assassin(1)
      15: Assassin(2): Great Fortitude, {Uncanny Dodge I}
      16: Assassin(3): DEX+1, (DEX=19)
      17: Assassin(4)
      18: Assassin(5): Maximize Spell
      19: Assassin(6)
      20: Assassin(7): DEX+1, (DEX=20)
      21: Illusionist(13): Armor Skin
      22: Illusionist(14)
      23: Illusionist(15): Great Intelligence I, (INT=19)
      24: Illusionist(16): INT+1, Epic Weapon Focus: Rapier, (INT=20)
      25: Illusionist(17)
      26: Illusionist(18)
      27: Illusionist(19): Epic Prowess
      28: Illusionist(20): INT+1, Great Intelligence II, (INT=22)
      29: Illusionist(21)
      30: Illusionist(22): Epic Spell: Epic Mage Armor
      31: Illusionist(23): Epic Spell: Epic Warding
      32: Assassin(8): DEX+1, (DEX=21)
      33: Illusionist(24): Great Dexterity I, (DEX=22)
      34: Illusionist(25)
      35: Illusionist(26): Great Intelligence III, (INT=23)
      36: Illusionist(27): DEX+1, Great Dexterity II, (DEX=24)
      37: Illusionist(28)
      38: Illusionist(29): Great Intelligence IV, (INT=24)
      39: Illusionist(30): Great Dexterity III, (DEX=25)
      40: Assassin(9): DEX+1, (DEX=26)

      Hitpoints: 262
      Skillpoints: 297
      Saving Throws (Fortitude/Will/Reflex): 21/21/27
      Saving Throw bonuses: Spells: +8, Mind Effects: +2, Traps: +1, Poison: +4
      BAB: 21
      AB (max, naked): 33 (melee), 30 (ranged)
      AC (naked/mundane items only): 28/32
      Spell Casting: Wizard(9)
      Alignment Changes: 0

      Concentration 36(37), Disable Trap 43(52), Hide 8(16), Move Silently 8(16), Open Lock 12(20), Search 15(24), Set Trap 5(15), Spellcraft 37(44), Spot 43(44), Tumble 40(48), UMD 34(33)

      01: Concentration(4), Hide(2), Move Silently(2), Spellcraft(1), Save(7),
      02: Save(12),
      03: Hide(1), Move Silently(1), Save(13),
      04: Save(18),
      05: Hide(1), Move Silently(1), Save(19),
      06: Save(24),
      07: Hide(1), Move Silently(1), Save(25),
      08: Save(31),
      09: Hide(1), Move Silently(1), Save(33),
      10: Save(39),
      11: Hide(1), Move Silently(1), Save(41),
      12: Save(47),
      13: Hide(1), Move Silently(1), Save(49),
      14: Disable Trap(9), Open Lock(1), Search(10), Set Trap(5), Spot(2), Tumble(15), UMD(15),
      15: Disable Trap(5), UMD(3),
      16: Disable Trap(5), Spot(2), UMD(1),
      17: Disable Trap(1), Spot(1), Tumble(5), UMD(1),
      18: Disable Trap(1), Spot(6), UMD(1),
      19: Disable Trap(1), Open Lock(1), Spot(5), UMD(1),
      20: Disable Trap(1), Open Lock(6), UMD(1),
      21: Spellcraft(6),
      22: Spellcraft(6),
      23: Spellcraft(6),
      24: Spellcraft(7),
      25: Spellcraft(2), Save(5),
      26: Spellcraft(1), Save(11),
      27: Spellcraft(1), Save(17),
      28: Spellcraft(1), Save(23),
      29: Spellcraft(1), Save(30),
      30: Spellcraft(1), Save(37),
      31: Spellcraft(1), Save(44),
      32: Disable Trap(12), Open Lock(3), Search(5), Spot(8), Tumble(15), UMD(11),
      33: Concentration(8),
      34: Concentration(8),
      35: Concentration(8),
      36: Concentration(8),
      37: Spellcraft(1), Save(7),
      38: Spellcraft(1), Save(14),
      39: Spellcraft(1), Save(22),
      40: Disable Trap(8), Open Lock(1), Spot(19), Tumble(5),

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