Home › Forums › Character Builds › Melee Combatants (Character Builds) › Level 40 Melee Combatants (Builds) › The Spell Resistant ‘Mercurial Master’ (Monk 32 / WM 7 / Rogue 1)
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Orion.
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August 1, 2021 at 12:06 pm #1109
Orion
Comment:
This combines:
- Monk 32, Spell Resistance 58, Monk Speed +100, +6 Monk AC, +8 Tumble AC, +1-7 Wis AC, Improved Knockdown, Improved Evasion, Mind Immunity, Empty Body 50% concealment
- Weapon Master (Mercurial Greatsword/Scythe) for x5 Crits, Crit range 17-20 with a keen weapon
- Rogue for trapping, search, open lock, set deadly traps, UMD from level 31 onwards
- Human for no exp penalties, extra skill points, bonus pre-epic feat
With the spell resistance 58, a CL 40 spellcaster (ie Pure Wizard 40) will have spell penetration 40+1d20. So to equal or beat SR 58, the CL 40 caster has to roll a 18, 19 or 20. So 85% of spells will be blocked. If the CL 40 caster has Epic Spell Penetration, spell penetration is 46+1d20, so to equal or beat SR 58, a roll of 12-20 is needed, so 55% of spells are blocked.
There wasn’t room for improved critical, but I figured Blind Fight would offer more than a threat range 16-20 (compared with 17-20 ). If an enemy is detected with Listen, there is an AB penalty when trying to hit them, unless one has Blind Fight.
AB is 38 which is ok for a support character, but not high. Could have put it up higher, but more spell resistance was needed (see above). Saves are a little low, but spell resistance and mind immunity will help. Enemies with Devastating Critical will be scary!
Choose a Scythe when in environments that don’t have CEP weapons (such as Merc Greatswords)
Build details:
Monk(32), Rogue(1), Weapon Master(7), Human
Any Lawful
STR: 16 (26)
DEX: 14
CON: 12
WIS: 12
INT: 14
CHA: 8Human: (Quick to Master)
01: Monk(1): Dodge, Expertise, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
02: Monk(2): {Deflect Arrows}
03: Monk(3): Weapon Proficiency Exotic
04: Monk(4): STR+1, (STR=17)
05: Monk(5)
06: Monk(6): Weapon Focus: Mercurial Greatsword / Scythe, {Knockdown, Improved Knockdown}
07: Monk(7)
08: Monk(8): STR+1, (STR=18)
09: Monk(9): Mobility, {Improved Evasion}
10: Monk(10)
11: Monk(11)
12: Monk(12): STR+1, Spring Attack, (STR=19)
13: Monk(13)
14: Monk(14)
15: Monk(15): Whirlwind Attack
16: Weapon Master(1): STR+1, Weapon of Choice: Mercurial Greatsword / Scythe, (STR=20)
17: Weapon Master(2)
18: Weapon Master(3): Blind Fight
19: Weapon Master(4)
20: Monk(16): STR+1, (STR=21)
21: Weapon Master(5): Epic Weapon Focus: Mercurial Greatsword / Scythe
22: Weapon Master(6)
23: Weapon Master(7)
24: Monk(17): STR+1, Improved Spell Resistance I, (STR=22)
25: Monk(18)
26: Monk(19)
27: Monk(20): Improved Spell Resistance II
28: Monk(21): STR+1, (STR=23)
29: Monk(22)
30: Monk(23): Improved Spell Resistance III
31: Rogue(1)
32: Monk(24): STR+1, (STR=24)
33: Monk(25): Improved Spell Resistance IV, Improved Spell Resistance V
34: Monk(26)
35: Monk(27)
36: Monk(28): STR+1, Improved Spell Resistance VI, (STR=25)
37: Monk(29)
38: Monk(30): Improved Spell Resistance VII
39: Monk(31): Improved Spell Resistance VIII
40: Monk(32): STR+1, (STR=26)Hitpoints: 372
Skillpoints: 291
Saving Throws (Fortitude/Will/Reflex): 22/22/26
Saving Throw bonuses: Mind Effects: +2
BAB: 26
AB (max, naked): 38 (melee), 28 (ranged)
AC (naked/mundane items only – no shield): 27/27
Spell Casting:
Alignment Changes: 0Disable Trap 34(38), Discipline 43(51), Intimidate 4(3), Listen 43(44), Lore 9(11), Open Lock 33(35), Search 33(35), Set Trap 11(15), Tumble 40(42), UMD 34(33)
01: Disable Trap(1), Discipline(4), Intimidate(2), Listen(4), Lore(4), Open Lock(1), Set Trap(1), Tumble(4), Save(2),
02: Discipline(1), Listen(1), Lore(1), Tumble(1), Save(5),
03: Discipline(1), Intimidate(1), Listen(1), Lore(1), Tumble(1), Save(6),
04: Discipline(1), Listen(1), Lore(1), Tumble(1), Save(9),
05: Discipline(1), Intimidate(1), Listen(1), Lore(1), Tumble(1), Save(10),
06: Discipline(1), Listen(1), Lore(1), Tumble(1), Save(13),
07: Discipline(1), Listen(1), Tumble(1), Save(17),
08: Discipline(1), Listen(1), Tumble(1), Save(21),
09: Discipline(1), Listen(1), Tumble(1), Save(25),
10: Discipline(1), Listen(1), Tumble(1), Save(29),
11: Discipline(1), Listen(1), Tumble(1), Save(33),
12: Discipline(1), Listen(1), Tumble(1), Save(37),
13: Discipline(1), Listen(1), Save(42),
14: Discipline(1), Save(48),
15: Save(55),
16: Save(60),
17: Save(65),
18: Save(70),
19: Save(75),
20: Tumble(5), Save(77),
21: Save(82),
22: Save(87),
23: Save(92),
24: Tumble(5), Save(94),
25: Save(101),
26: Save(108),
27: Tumble(5), Save(110),
28: Save(117),
29: Save(124),
30: Save(131),
31: Disable Trap(33), Open Lock(32), Search(33), Set Trap(10), UMD(34),
32: Discipline(2), Tumble(5),
33: Discipline(7),
34: Discipline(7),
35: Discipline(5), Listen(2),
36: Discipline(1), Listen(6),
37: Discipline(1), Listen(1), Tumble(5),
38: Discipline(1), Listen(6),
39: Discipline(1), Listen(6),
40: Discipline(1), Listen(6), -
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