The holy arrow! Paladin 29/ Monk 1/ Champion of Torm 10

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  • #1055
    Aquarius

      Hello all!

      I have begun playing with archers, and I am starting to like them (at least, when building them in the CBC).

      It’s a very harsh life with them, especially when they are in close areas and the few buffs are continuously dispelled….so wanted to design a PC at least undispellable to all Dispels but Mordenkainen Disjunctions.

      Already played with clerics and sorcerers, so wanted to do something different….Druid zen archers? naah, better to try a focused dragon shape build. Then, what to choose?

      A paladin! Divine might is to be chosen, as some spells (aura of glory/eagle’s splendor) can greatly help for increasing CHA.

      Zen archery and increasing WIS increases the bonus paladin spellslots.

      Then, what to choose?

      Monk! AC bonus, tumble dump.

      Last class?

      Paladins do not have great wisdom like in nwn2, so better to choose a class which provides it: CoT then comes to mind, as it has further interesting features: saves bonuses, divine wrath.

      Looking at the new and the old ECB I see no other ranged builds with this combination, so it should be a new (or partially new) idea.

      The following output is a result of some drafts and revisions, I hope you’ll like it. I am, for sure, waiting for your comments and improvements!

      Paladin(29), Champion of Torm(10), Monk(1), Human

      STR: 13 (14)
      DEX: 8
      CON: 10
      WIS: 17 (36)
      INT: 12
      CHA: 14

      Human: (Quick to Master)
      01: Paladin(1): Weapon Focus: Longbow, Point Blank Shot
      02: Paladin(2): {Smite Evil}
      03: Paladin(3): Zen Archery
      04: Paladin(4): WIS+1, (WIS=18)
      05: Paladin(5)
      06: Paladin(6): Extend Spell
      07: Paladin(7)
      08: Paladin(8): WIS+1, (WIS=19)
      09: Paladin(9): Craft Wand
      10: Paladin(10)
      11: Paladin(11)
      12: Paladin(12): WIS+1, Weapon Focus: Mace, (WIS=20)
      13: Paladin(13)
      14: Champion of Torm(1)
      15: Paladin(14): Power Attack
      16: Champion of Torm(2): WIS+1, Called Shot, (WIS=21)
      17: Champion of Torm(3)
      18: Paladin(15): Divine Might
      19: Champion of Torm(4): Improved Critical: Longbow
      20: Champion of Torm(5): WIS+1, (WIS=22)
      21: Paladin(16): Great Wisdom I, (WIS=23)
      22: Paladin(17)
      23: Paladin(18)
      24: Paladin(19): WIS+1, Great Wisdom II, (WIS=25)
      25: Paladin(20)
      26: Paladin(21)
      27: Paladin(22): Great Wisdom III, (WIS=26)
      28: Paladin(23): WIS+1, Epic Weapon Focus: Longbow, (WIS=27)
      29: Paladin(24)
      30: Paladin(25): Great Wisdom IV, (WIS=28)
      31: Paladin(26): Epic Prowess
      32: Champion of Torm(6): WIS+1, Great Wisdom V, (WIS=30)
      33: Champion of Torm(7): Great Wisdom VI, (WIS=31)
      34: Champion of Torm(8): Great Wisdom VII, (WIS=32)
      35: Champion of Torm(9)
      36: Champion of Torm(10): WIS+1, Great Wisdom VIII, Great Wisdom IX, (WIS=35)
      37: Monk(1): {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
      38: Paladin(27)
      39: Paladin(28): Great Wisdom X, (WIS=36)
      40: Paladin(29): STR+1, Armor Skin, (STR=14)

      Hitpoints: 398
      Skillpoints: 174
      Saving Throws (Fortitude/Will/Reflex): 30/36/25
      Saving Throw bonuses:
      BAB: 30
      AB (max, naked): 34 (melee), 47 (ranged)
      AC (naked/mundane items only): 32/32
      Spell Casting: Paladin(4)
      Alignment Changes: 0

      Concentration 43(43), Discipline 43(45), Listen 40(53), Lore 6(7), Open Lock 1(0), Tumble 40(39)

      01: Concentration(4), Discipline(4), Open Lock(1), Save(6),
      02: Concentration(1), Discipline(1), Save(8),
      03: Concentration(1), Discipline(1), Save(10),
      04: Concentration(1), Discipline(1), Save(12),
      05: Concentration(1), Discipline(1), Save(14),
      06: Concentration(1), Discipline(1), Save(16),
      07: Concentration(1), Discipline(1), Save(18),
      08: Concentration(1), Discipline(1), Save(20),
      09: Concentration(1), Discipline(1), Save(22),
      10: Concentration(1), Discipline(1), Save(24),
      11: Concentration(1), Discipline(1), Save(26),
      12: Concentration(1), Discipline(1), Save(28),
      13: Concentration(1), Discipline(1), Save(30),
      14: Discipline(1), Save(33),
      15: Concentration(2), Discipline(1), Save(34),
      16: Discipline(1), Save(37),
      17: Discipline(1), Save(40),
      18: Concentration(3), Discipline(1), Save(40),
      19: Discipline(1), Save(43),
      20: Discipline(1), Save(46),
      21: Concentration(3), Discipline(1), Save(46),
      22: Concentration(1), Discipline(1), Save(48),
      23: Concentration(1), Discipline(1), Save(50),
      24: Concentration(1), Discipline(1), Save(52),
      25: Concentration(1), Discipline(1), Save(54),
      26: Concentration(1), Discipline(1), Save(56),
      27: Concentration(1), Discipline(1), Save(58),
      28: Concentration(1), Discipline(1), Save(60),
      29: Concentration(1), Discipline(1), Save(62),
      30: Concentration(1), Discipline(1), Save(64),
      31: Concentration(1), Discipline(1), Save(66),
      32: Discipline(1), Save(69),
      33: Discipline(1), Save(72),
      34: Discipline(1), Save(75),
      35: Discipline(1), Save(78),
      36: Discipline(1), Save(81),
      37: Discipline(1), Listen(40), Tumble(40), Save(6),
      38: Concentration(7), Discipline(1), Lore(2),
      39: Concentration(1), Discipline(1), Lore(2),
      40: Concentration(1), Discipline(1), Lore(2),

       

      AB/AC/damage/spellslots when CHA and WIS reach the cap:

      AB is nearly capped: 47 + 6 (WIS cap) + GMW 5 = 58 + situational buffs (Aid 1, Prayer 1, Bless 1, Divine favor 5) = 66

      Damage (without mighty property):1-8 + 5 (+ 5 arrows) + situational buffs (Divine might 8, Prayer 1, Divine favor 5) = 27 per hit.

      AC: 32 + 6 (WIS) + 20 (armor/deflection/natural AC/dodge) = 58.

      Spellslots: (lv 1/2/3/4) 8/8/8/7

       

      Now, on to your comments!

      #1056
      Orion

        Looks really fun. The spell casting 8/8/8/7 is pretty amazing for a paladin.

        Maybe starting stats could be Str 14 Dex 8 Con 12 Wis 16 Int 12 Cha 14 and change the last Str+1 to Wis +1, you will get 40 Hp +1 fort. Or Con 10 Int 14 for 43 skill points although not sure what you will spend it on.

        Rapid shot would be good with all that AB not sure what you would drop to get it. Blind fight I think works with ranged weapons. Limited space though!

        #1060
        TheSquid

          I really like this build, good job! It might even be enough to get me to play a Paladin, enough said.

          Your stated AC can further be buffed by +6 if you can cap DEX and +4 with a Haste potion, taking it to the respectable-even-for-a-melee-toon value of 68. I assume you have already considered trying to fit in Divine Shield to be able to laugh at bosses standing at melee distance while shooting, but so few feats…

          You could change the stat increase at level 40 to WIS and get one more pre-epic CoT level for an extra feat (losing a Great Wisdom), if you want to include Rapid Shot for instance. You delay your max buffs until level 21 but maybe that’s ok.

          Very cool idea and execution!

          #1081
          Aquarius

            Whoa! Forgot to post the new version, was engrossed in other builds.

            Thank you for your comments, I have applied some of your suggestions, and managed to take rapid shot (in exchange of -1 AB and -1 lv 1 bonus spell slot). Better to have 1 attack more than 1 divine favor, which lasts only little time.

            Constitution is tad low, but rapid shot will balance it properly. Will try him/her in WoG server, sometime!

             

            Paladin(29), Champion of Torm(10), Monk(1), Human

            STR: 14
            DEX: 14
            CON: 10
            WIS: 14 (34)
            INT: 12
            CHA: 14

            Human: (Quick to Master)
            01: Paladin(1): Rapid Shot, Point Blank Shot
            02: Paladin(2): {Smite Evil}
            03: Paladin(3): Zen Archery
            04: Paladin(4): WIS+1, (WIS=15)
            05: Paladin(5)
            06: Paladin(6): Craft Wand
            07: Paladin(7)
            08: Paladin(8): WIS+1, (WIS=16)
            09: Paladin(9): Extend Spell
            10: Paladin(10)
            11: Paladin(11)
            12: Paladin(12): WIS+1, Weapon Focus: Mace, (WIS=17)
            13: Paladin(13)
            14: Champion of Torm(1)
            15: Paladin(14): Power Attack
            16: Champion of Torm(2): WIS+1, Weapon Focus: Longbow, (WIS=18)
            17: Champion of Torm(3)
            18: Paladin(15): Divine Might
            19: Champion of Torm(4): Called Shot
            20: Champion of Torm(5): WIS+1, (WIS=19)
            21: Paladin(16): Great Wisdom I, (WIS=20)
            22: Paladin(17)
            23: Paladin(18)
            24: Paladin(19): WIS+1, Great Wisdom II, (WIS=22)
            25: Paladin(20)
            26: Paladin(21)
            27: Paladin(22): Great Wisdom III, (WIS=23)
            28: Paladin(23): WIS+1, Epic Weapon Focus: Longbow, (WIS=24)
            29: Paladin(24)
            30: Paladin(25): Great Wisdom IV, (WIS=25)
            31: Paladin(26): Epic Prowess
            32: Champion of Torm(6): WIS+1, Great Wisdom V, (WIS=27)
            33: Champion of Torm(7): Great Wisdom VI, (WIS=28)
            34: Champion of Torm(8): Great Wisdom VII, (WIS=29)
            35: Champion of Torm(9)
            36: Champion of Torm(10): WIS+1, Great Wisdom VIII, Great Wisdom IX, (WIS=32)
            37: Monk(1): {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
            38: Paladin(27)
            39: Paladin(28): Great Wisdom X, (WIS=33)
            40: Paladin(29): WIS+1, Armor Skin, (WIS=34)

            Hitpoints: 398
            Skillpoints: 174
            Saving Throws (Fortitude/Will/Reflex): 30/35/28
            Saving Throw bonuses:
            BAB: 30
            AB (max, naked): 34 (melee), 46 (ranged)
            AC (naked/mundane items only): 34/34
            Spell Casting: Paladin(4)
            Alignment Changes: 0

            Concentration 43(43), Discipline 43(45), Listen 40(52), Lore 6(7), Open Lock 1(3), Tumble 40(42)

             

            #1087
            Orion

              Thanks for the update! 400hp is pretty good for an archer, I think. Saves are amazing.

              Were you tempted to go Paladin 28 / Monk 2 / CT 10. That way you can get Monk 1 at level 22 (and get +5 tumble AC, and +5-11 Wisdom AC, listen skill dump) and a final Monk 2 level at 37?

              #1089
              Aquarius

                Yeah you are right, better to follow that split.

                I have leveled a cleric 38.monk 1.fighter 1 time ago and it was difficult to manage to lv 37 with a very low AC……he will have -2 AC (less armor skin) but will be more balanced in the leveling.

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